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authorKarel Kočí <cynerd@email.cz>2017-12-30 18:48:29 +0100
committerKarel Kočí <cynerd@email.cz>2017-12-30 18:48:29 +0100
commit44678108e4c14773b3341e4fbc8042c7cabcf02b (patch)
tree62cd814cdc15490f48f3a7dd3a853b6e2aaca62b /qtmips_gui/mainwindow.cpp
parent8ac1f7efc726b87f7f1fa39d7e07d27d063bac93 (diff)
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Drop jump predictions
Although there are branch likely instruction the whole mips instruction set is designed around static jump predictions. The usage of delay slot ensures that we don't have to handle jump predictions on cpu it self at all. Adding it on top of that makes little to no sense although that was the original plan.
Diffstat (limited to 'qtmips_gui/mainwindow.cpp')
-rw-r--r--qtmips_gui/mainwindow.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/qtmips_gui/mainwindow.cpp b/qtmips_gui/mainwindow.cpp
index 9e1902a..9384890 100644
--- a/qtmips_gui/mainwindow.cpp
+++ b/qtmips_gui/mainwindow.cpp
@@ -63,8 +63,7 @@ void MainWindow::create_core(machine::MachineConfig *config) {
// Create machine view
corescene = new CoreViewScene(coreview, machine);
- //machine->set_speed(1000); // Set default speed to 1 sec
- machine->set_speed(0);
+ machine->set_speed(1000); // Set default speed to 1 sec
// Connect machine signals and slots
connect(ui->actionRun, SIGNAL(triggered(bool)), machine, SLOT(play()));