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#include "newdialog.h"
#include "mainwindow.h"
NewDialog::NewDialog(QWidget *parent, QSettings *settings) : QDialog(parent) {
ui = new Ui::NewDialog();
ui->setupUi(this);
setWindowTitle("New machine");
this->settings = settings;
QObject::connect(ui->pushButton_load, SIGNAL(clicked(bool)), this, SLOT(create()));
QObject::connect(ui->pushButton_cancel, SIGNAL(clicked(bool)), this, SLOT(cancel()));
// Signals on Base tab
QObject::connect(ui->preset_no_pipeline, SIGNAL(toggled(bool)), this, SLOT(preset(bool)));
QObject::connect(ui->preset_pipelined, SIGNAL(toggled(bool)), this, SLOT(preset(bool)));
QObject::connect(ui->pushButton_browse, SIGNAL(clicked(bool)), this, SLOT(browse_elf()));
#define CUSTOM_PRESET(UI) QObject::connect(UI, SIGNAL(clicked(bool)), this, SLOT(set_custom_preset()))
// Signals on Core tab
CUSTOM_PRESET(ui->pipelined);
CUSTOM_PRESET(ui->hazard);
// Signals on Memory tab
CUSTOM_PRESET(ui->mem_protec_write);
CUSTOM_PRESET(ui->mem_protec_exec);
CUSTOM_PRESET(ui->cache);
CUSTOM_PRESET(ui->cache_associative);
#undef CUSTOM_PRESET
// Load setting after signals are configured so that we can have correct settings
load_settings();
}
NewDialog::~NewDialog() {
delete ui;
// Settings is freed by parent
}
void NewDialog::cancel() {
this->close();
}
void NewDialog::create() {
MainWindow *prnt = (MainWindow*)parent();
machine::MachineConfig mc;
mc.set_elf(ui->elf_file->text());
mc.set_pipelined(ui->pipelined->isChecked());
// TODO other settings
try {
prnt->create_core(mc);
} catch (const machine::QtMipsExceptionInput &e) {
QMessageBox msg(this);
msg.setText(e.msg(false));
msg.setIcon(QMessageBox::Critical);
msg.setToolTip("Please check that ELF executable really exists and is in correct format.");
msg.setDetailedText(e.msg(true));
msg.setWindowTitle("Error while initializing new machine");
msg.exec();
return;
}
store_settings(); // Save to settings
this->close();
}
void NewDialog::browse_elf() {
QFileDialog elf_dialog(this);
elf_dialog.setFileMode(QFileDialog::ExistingFile);
if (elf_dialog.exec())
ui->elf_file->setText(elf_dialog.selectedFiles()[0]);
}
void NewDialog::preset(bool value) {
if (value) {
bool pip = ui->preset_pipelined->isChecked();
// Core settings
ui->pipelined->setChecked(pip);
ui->hazard->setChecked(pip);
// Memory settings
ui->mem_protec_write->setChecked(true);
ui->mem_protec_exec->setChecked(true);
ui->cache->setChecked(pip);
ui->cache_associative->setChecked(true);
} // Else custom so do no changes
}
void NewDialog::set_custom_preset() {
ui->preset_custom->setChecked(true);
}
void NewDialog::closeEvent(QCloseEvent *) {
load_settings(); // Reset from settings
// Close main window if not already configured
MainWindow *prnt = (MainWindow*)parent();
if (!prnt->configured())
prnt->close();
}
#define LOAD_BUTTON(NAME, DEF) ui->NAME->setChecked(settings->value(#NAME, DEF).toBool())
#define LOAD_LINE(NAME, DEF) ui->NAME->setText(settings->value(#NAME, DEF).toString())
#define STORE_BUTTON(NAME) settings->setValue(#NAME, ui->NAME->isChecked())
#define STORE_LINE(NAME) settings->setValue(#NAME, ui->NAME->text())
void NewDialog::load_settings() {
// Core tab
LOAD_BUTTON(pipelined, false);
LOAD_BUTTON(hazard, false);
// Memory tab
LOAD_BUTTON(mem_protec_write, true);
LOAD_BUTTON(mem_protec_exec, true);
LOAD_BUTTON(cache, false);
LOAD_BUTTON(cache_associative, true);
// Base tab
// We are doing this last so presets can reset previous configuration to somethin valid
LOAD_BUTTON(preset_no_pipeline, true);
LOAD_BUTTON(preset_pipelined, false);
LOAD_BUTTON(preset_custom, false);
LOAD_LINE(elf_file, "");
}
void NewDialog::store_settings() {
// Core tab
STORE_BUTTON(pipelined);
STORE_BUTTON(hazard);
// Memory tab
STORE_BUTTON(mem_protec_write);
STORE_BUTTON(mem_protec_exec);
STORE_BUTTON(cache);
STORE_BUTTON(cache_associative);
// Base tab
STORE_BUTTON(preset_no_pipeline);
STORE_BUTTON(preset_pipelined);
STORE_BUTTON(preset_custom);
STORE_LINE(elf_file);
}
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