#include "newdialog.h" #include "mainwindow.h" NewDialog::NewDialog(QWidget *parent, QSettings *settings) : QDialog(parent) { ui = new Ui::NewDialog(); ui->setupUi(this); setWindowTitle("New machine"); this->settings = settings; QObject::connect(ui->pushButton_load, SIGNAL(clicked(bool)), this, SLOT(create())); QObject::connect(ui->pushButton_cancel, SIGNAL(clicked(bool)), this, SLOT(cancel())); // Signals on Base tab QObject::connect(ui->preset_no_pipeline, SIGNAL(toggled(bool)), this, SLOT(preset(bool))); QObject::connect(ui->preset_pipelined, SIGNAL(toggled(bool)), this, SLOT(preset(bool))); QObject::connect(ui->pushButton_browse, SIGNAL(clicked(bool)), this, SLOT(browse_elf())); #define CUSTOM_PRESET(UI) QObject::connect(UI, SIGNAL(clicked(bool)), this, SLOT(set_custom_preset())) // Signals on Core tab CUSTOM_PRESET(ui->pipelined); CUSTOM_PRESET(ui->hazard); // Signals on Memory tab CUSTOM_PRESET(ui->mem_protec_write); CUSTOM_PRESET(ui->mem_protec_exec); CUSTOM_PRESET(ui->cache); CUSTOM_PRESET(ui->cache_associative); #undef CUSTOM_PRESET // Load setting after signals are configured so that we can have correct settings load_settings(); } NewDialog::~NewDialog() { delete ui; // Settings is freed by parent } void NewDialog::cancel() { this->close(); } void NewDialog::create() { MainWindow *prnt = (MainWindow*)parent(); machine::MachineConfig mc; mc.set_elf(ui->elf_file->text()); mc.set_pipelined(ui->pipelined->isChecked()); // TODO other settings try { prnt->create_core(mc); } catch (const machine::QtMipsExceptionInput &e) { QMessageBox msg(this); msg.setText(e.msg(false)); msg.setIcon(QMessageBox::Critical); msg.setToolTip("Please check that ELF executable really exists and is in correct format."); msg.setDetailedText(e.msg(true)); msg.setWindowTitle("Error while initializing new machine"); msg.exec(); return; } store_settings(); // Save to settings this->close(); } void NewDialog::browse_elf() { QFileDialog elf_dialog(this); elf_dialog.setFileMode(QFileDialog::ExistingFile); if (elf_dialog.exec()) ui->elf_file->setText(elf_dialog.selectedFiles()[0]); } void NewDialog::preset(bool value) { if (value) { bool pip = ui->preset_pipelined->isChecked(); // Core settings ui->pipelined->setChecked(pip); ui->hazard->setChecked(pip); // Memory settings ui->mem_protec_write->setChecked(true); ui->mem_protec_exec->setChecked(true); ui->cache->setChecked(pip); ui->cache_associative->setChecked(true); } // Else custom so do no changes } void NewDialog::set_custom_preset() { ui->preset_custom->setChecked(true); } void NewDialog::closeEvent(QCloseEvent *) { load_settings(); // Reset from settings // Close main window if not already configured MainWindow *prnt = (MainWindow*)parent(); if (!prnt->configured()) prnt->close(); } #define LOAD_BUTTON(NAME, DEF) ui->NAME->setChecked(settings->value(#NAME, DEF).toBool()) #define LOAD_LINE(NAME, DEF) ui->NAME->setText(settings->value(#NAME, DEF).toString()) #define STORE_BUTTON(NAME) settings->setValue(#NAME, ui->NAME->isChecked()) #define STORE_LINE(NAME) settings->setValue(#NAME, ui->NAME->text()) void NewDialog::load_settings() { // Core tab LOAD_BUTTON(pipelined, false); LOAD_BUTTON(hazard, false); // Memory tab LOAD_BUTTON(mem_protec_write, true); LOAD_BUTTON(mem_protec_exec, true); LOAD_BUTTON(cache, false); LOAD_BUTTON(cache_associative, true); // Base tab // We are doing this last so presets can reset previous configuration to somethin valid LOAD_BUTTON(preset_no_pipeline, true); LOAD_BUTTON(preset_pipelined, false); LOAD_BUTTON(preset_custom, false); LOAD_LINE(elf_file, ""); } void NewDialog::store_settings() { // Core tab STORE_BUTTON(pipelined); STORE_BUTTON(hazard); // Memory tab STORE_BUTTON(mem_protec_write); STORE_BUTTON(mem_protec_exec); STORE_BUTTON(cache); STORE_BUTTON(cache_associative); // Base tab STORE_BUTTON(preset_no_pipeline); STORE_BUTTON(preset_pipelined); STORE_BUTTON(preset_custom); STORE_LINE(elf_file); }