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path: root/qtmips_gui/coreview
Commit message (Collapse)AuthorAge
* Fix some uninitialized jumpsKarel Kočí2018-01-27
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* Jump to pc address when program counter is double clickedKarel Kočí2018-01-25
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* Update instruction viewersKarel Kočí2018-01-21
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* Fix problems with connections rerendeeringKarel Kočí2018-01-21
| | | | There was bug in boundary rect. calculation.
* Implement even more parts of the schemaKarel Kočí2018-01-21
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* Implement little bit more of scheme and fix connection angleKarel Kočí2018-01-21
| | | | | | | | | | This commit adds few more bits to scheme but mainly it chnages how connectors specify angles. Originally it was in radians but we was mapping that trough mathematical operations directly to sizes. But that was problematic because of floating point inacuracy and we sometimes founded intersection where there should be one. So this commit gets rid of this at all and instead allows just some fixes axes to be used instead of arbitrary angles.
* More work on coreviewKarel Kočí2018-01-18
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* Fix ALU connectors positionsKarel Kočí2018-01-17
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* Add logicblock and Control Unit to schemeKarel Kočí2018-01-17
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* Add instruction views to core viewKarel Kočí2018-01-15
| | | | Positioning and probably even graphics are just temporally for now.
* Change how we configure cache and configure hazard unitKarel Kočí2018-01-15
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* Rework how multiplexers look like and little how they workKarel Kočí2018-01-09
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* Fix problem where axes were not appliedKarel Kočí2018-01-09
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* Fix compile error with aluKarel Kočí2018-01-09
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* Add coreview progressKarel Kočí2018-01-08
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* Animate time wedge in latch with stepKarel Kočí2018-01-07
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* Resize program counter coreview objectKarel Kočí2018-01-05
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* Fix and suppress most of the warningsKarel Kočí2018-01-05
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* Add memory template for gui coreviewKarel Kočí2018-01-03
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* Implement alu for coreviewKarel Kočí2017-12-17
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* Prepend include guard of coreview header files with COREVIEW_Karel Kočí2017-12-17
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* Use drawPolygon more and better wayKarel Kočí2017-12-17
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* Put qtmips_machine to machine namespaceKarel Kočí2017-12-17
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* Implement few initial graphic elementsKarel Kočí2017-12-15