diff options
-rw-r--r-- | example.conf | 39 |
1 files changed, 18 insertions, 21 deletions
diff --git a/example.conf b/example.conf index 9d656ea..42e4394 100644 --- a/example.conf +++ b/example.conf @@ -3,34 +3,31 @@ ############################################## # vim: expandtab ft=python ts=4 sw=4 sts=4: -# This is default identifier. It is used if no identifier is provided as argument -# to mcwrapper. This is specially handy when you have only one identifier to be -# run all the time. -# Uncommenting this option if you want such feature. +# This is default identifier. It is used if no identifier is provided as +# argument to mcwrapper. This is specially handy when you have only one +# identifier to be run all the time. # Type: string -#identifier = 'exampleserver' +identifier = 'exampleserver' # Definition of Minecraft server. class exampleserver: - # Directory in which Minecraft server will be executed. It is where its files - # will be placed + # Directory in which Minecraft server will be executed. It is where its + # files will be placed # Type: string - directory = '~/minecraft' - # Command to start Minecraft server. It is executed in directory specified in - # option "directory". + directory = 'minecraft-server' + # Command to start Minecraft server. It is executed in directory specified + # in option "directory". # Suggested is to always append "nogui" no disable graphical interface. # Type: string - command = "java -jar mcs.jar nogui" - # Directory where wrapper writes files signaling status of server and online - # players. - # In default it points to directory in /dev/shm. This means that files are in - # such case stored only in ram. + command = "java -jar minecraft_server.jar nogui" + # Directory where wrapper writes files signaling status of server and + # online players. In default it points to directory in /dev/shm. This + # means that files are in such case stored only in ram. # Type: string statusdir = '/dev/shm/mcwrapper-exampleserver' - # Automatic server shutdown when no player is online. This option defines time - # in minutes before that happens. It is measured from time of last player - # leaving server. - # Set this value to less or equal zero or comment it to disable automatic - # shutdown. + # Automatic server shutdown when no player is online. This option defines + # time in minutes before that happens. It is measured from time of last + # player leaving server. Set this value to less or equal zero or comment + # it to disable automatic shutdown. # Type: int - timeout = 15 + #timeout = 15 |