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author | Karel Kočí <cynerd@email.cz> | 2015-11-14 13:55:37 +0100 |
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committer | Karel Kočí <cynerd@email.cz> | 2015-11-14 13:55:37 +0100 |
commit | 393547afa95e95e7c125f51656755e4165428364 (patch) | |
tree | b494cad13f447ff2e2a778ebc78dc9b4ef18f33b /servert | |
parent | 426b999aa8b129e66a0f5b5b3aceee371b40fe65 (diff) | |
download | mcserver-wrapper-393547afa95e95e7c125f51656755e4165428364.tar.gz mcserver-wrapper-393547afa95e95e7c125f51656755e4165428364.tar.bz2 mcserver-wrapper-393547afa95e95e7c125f51656755e4165428364.zip |
Remove servert
This was testing implementation. In future will be implemented mcmim
script for this, which will support modules.
Diffstat (limited to 'servert')
-rwxr-xr-x | servert | 73 |
1 files changed, 0 insertions, 73 deletions
diff --git a/servert b/servert deleted file mode 100755 index 3213373..0000000 --- a/servert +++ /dev/null @@ -1,73 +0,0 @@ -#!/usr/bin/env python3 -import os -import sys -import socket -from threading import Thread -import importlib.machinery as imp - -class conf: - modulesFolder = 'modules' - localip = '127.0.0.1' - localport = 25565 - remoteip = '192.168.1.145' - remoteport = 25566 - -# Load modules utils -utils = imp.SourceFileLoader("utils", - conf.modulesFolder + '/utils.py').load_module() - -__players__ = set() - -class Packet: - def __init__(self, sizeoffset, bsize, data): - #print(sizeoffset) - #print(bsize) - pass - -class Player: - class Connection(Thread): - def __init__(self, source, target, player, direction): - Thread.__init__(self, name="PlayerConnection" + str(direction)) - self.source = source - self.target = target - self.player = player - def run(self): - while True: - i = 0 - packet_size = 0 - nextbt = True - data = self.source.recv(1) - if not data: break - while nextbt: - bt = data[i] - nextbt = bool(bt & (1 << 7)) - bt = bt & ~(1 << 7) - packet_size = packet_size | (bt << (i * 7)) - if nextbt: - data += self.source.recv(1) - i += 1 - data += self.source.recv(packet_size) - Packet(i, packet_size, data) - self.target.send(data) - def __init__(self, conn, addr): - self.conn = conn - self.addr = addr - self.s = socket.socket() - self.s.connect((conf.remoteip, conf.remoteport)) - self.t_left = Player.Connection(conn, self.s, self, 1) - self.t_right = Player.Connection(self.s, conn, self, 2) - self.t_left.start() - self.t_right.start() - -def fakeserver(): - s = socket.socket() - s.bind((conf.localip, conf.localport)) - s.listen(2) - #while True: - conn, addr = s.accept() - __players__.add(Player(conn, addr)) - -################################################################################# - -if __name__ == '__main__': - fakeserver() |