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author | Karel Kočí <cynerd@email.cz> | 2016-03-07 10:35:24 +0100 |
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committer | Karel Kočí <cynerd@email.cz> | 2016-03-07 10:35:24 +0100 |
commit | ec37e36a622614ac233d986911889bac1e59fc46 (patch) | |
tree | ab3e539841c0e980a1486283ddb34626f43e79fb /README.md | |
parent | d9bbff52b91feb856325f52880ede00ecd1767dd (diff) | |
download | mcserver-wrapper-ec37e36a622614ac233d986911889bac1e59fc46.tar.gz mcserver-wrapper-ec37e36a622614ac233d986911889bac1e59fc46.tar.bz2 mcserver-wrapper-ec37e36a622614ac233d986911889bac1e59fc46.zip |
Cleaner output, input and output thread runs as daemons
Output printing is now more standardized across script and allows
defined Minecraft server like output.
Input and output thread for server is now implemented more simple as
daemons and wrapper exit is handled by waiting for server exit.
Example configuration is little bit changed. It adds type information
for all options.
Vim configuration line added for both files (mcwrapper and example.conf).
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -52,8 +52,8 @@ Status can be: If file not exists, then server is not running at all. ###Players file -This file in in status directory named as `players`. If server is running, it -contains online players. Player name per line. If server isn't running, it +This file in in status directory and is named as `players`. If server is running, +it contains online players. Player name per line. If server isn't running, it content don't have to be valid. ###Input pipe |